A work-in-progress of a RX-78 Gundam model for an exercise.
Still have to finish the texture and make a bump map. But the model is pretty much completed.
If you have a suggestion, or some criticism, please write down here. I'm always happy to hear some feedback. Thank you
The scratches are a personal experiment with a scratched texture, in this case I tried a mix of blended of layers with pictures of scratched metal. But the texture is way too uniform and it's not very realistic. So as you suggested I will try to remove the scratches in some areas. I will post the result soon! Thanks again!
Another thing is, instead of relying on your 3D program to do light raycasting, manually paint some shadows onto your diffuse map. For instance, areas close to the joints or the sides of the character, where light should not fall that readily. You can ignore my last advice if you are going for the soft illuminated AO look though.
Your modelling looks wonderful though, and I think you are a far better 3D artists than me. The mesh looks clean yet defines the shape very well. Nice work!
Yeah, the scratched texture is way too uniform. As some of you suggested, I will try to remove in some areas. I'll post the result soon!
As for the shadows, since I lack of artistic talent I'm currently incapable of doing it by myself. So I use lightmaps almost every time. But I will try once
Thanks again for your compliments! I think you are a better texture artist of me anyway!