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June 6, 2012
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Gundam RX-78 (WIP) by MightyDargor Gundam RX-78 (WIP) by MightyDargor
*** Please watch in full view because the miniature is a lot aliased ***

A work-in-progress of a RX-78 Gundam model for an exercise.

Still have to finish the texture and make a bump map. But the model is pretty much completed.

If you have a suggestion, or some criticism, please write down here. I'm always happy to hear some feedback. Thank you :)
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:icondisgruntalgrunt:
DisgruntalGrunt Featured By Owner Aug 4, 2014  Hobbyist Digital Artist
Absolutely amazing! keep up the good work
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:iconmightydargor:
MightyDargor Featured By Owner Aug 21, 2014  Professional Artist
Thank you :)
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:iconliquid-grievous:
Liquid-Grievous Featured By Owner Sep 3, 2012  Professional Digital Artist
very cool, i am a sucker for a good low poly model of the old gundam. The model looks cool, although it seemssome small areas of the topo look a bit off. Also, the texturing is a great base, but you need some highlights and more variants in shading of
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:iconmightydargor:
MightyDargor Featured By Owner Sep 15, 2012  Professional Artist
Thank you so much for your compliments and your suggestions! :)
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:iconliquid-grievous:
Liquid-Grievous Featured By Owner Sep 16, 2012  Professional Digital Artist
no prob. love old school gundams in 3d
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:iconkiske-otoko:
kiske-otoko Featured By Owner Jun 8, 2012
nice =D
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:iconmightydargor:
MightyDargor Featured By Owner Jun 8, 2012  Professional Artist
Thank you! :)
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:iconkiske-otoko:
kiske-otoko Featured By Owner Jun 13, 2012
Welcome ^^
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:iconnucularman:
nucularman Featured By Owner Jun 8, 2012  Professional Digital Artist
great ;)
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:iconmightydargor:
MightyDargor Featured By Owner Jun 8, 2012  Professional Artist
Thank you! ;)
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:iconmatthewosullivan:
MatthewOSullivan Featured By Owner Jun 7, 2012  Hobbyist Digital Artist
So far this looks really good. I am enjoying the style on this render. Can't wait to see the finished results. Keep up the excellent work.
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:iconmightydargor:
MightyDargor Featured By Owner Jun 7, 2012  Professional Artist
Thank you very much! :D

The render is Marmoset anyway :)
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:iconsuperjitan:
superjitan Featured By Owner Jun 7, 2012  Professional Filmographer
nice looking model. one thing i would say is that its a little too dirty. i like the idea of having a scuffed up dirty gundam instead of the pristine white you normally see, but your textures are just dirty all over. to help it look more believable you need to put dirt where you would find it in real life. like around edges, in crevices, dripping down large panels, on joints. this might seem like a small detail but it will really add something to your final render
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:iconmightydargor:
MightyDargor Featured By Owner Jun 7, 2012  Professional Artist
Thank you for your comment and your suggestions! :)

The scratches are a personal experiment with a scratched texture, in this case I tried a mix of blended of layers with pictures of scratched metal. But the texture is way too uniform and it's not very realistic. So as you suggested I will try to remove the scratches in some areas. I will post the result soon! Thanks again! :)
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:iconcardinal4:
Cardinal4 Featured By Owner Jun 7, 2012  Hobbyist Digital Artist
You might want to use different texture sources for different parts of the mecha, instead of the same "scratched plastic" texture. For example, the areas near the face, and the red torso area should have really smooth shiny plastic textures. Currently it seems weird that the Gundam's face is just as scratched as the fists and feet he used to fight the enemy. ;P Must have been some really intense brawling.

Another thing is, instead of relying on your 3D program to do light raycasting, manually paint some shadows onto your diffuse map. For instance, areas close to the joints or the sides of the character, where light should not fall that readily. You can ignore my last advice if you are going for the soft illuminated AO look though.

Your modelling looks wonderful though, and I think you are a far better 3D artists than me. The mesh looks clean yet defines the shape very well. :D Nice work!
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:iconmightydargor:
MightyDargor Featured By Owner Jun 7, 2012  Professional Artist
Thank you for your comment and your suggestions! ;)

Yeah, the scratched texture is way too uniform. As some of you suggested, I will try to remove in some areas. I'll post the result soon! :)

As for the shadows, since I lack of artistic talent I'm currently incapable of doing it by myself. So I use lightmaps almost every time. But I will try once :)

Thanks again for your compliments! I think you are a better texture artist of me anyway! :)
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:iconendlessillusionx:
Endlessillusionx Featured By Owner Jun 6, 2012  Professional Digital Artist
This is looking good man.
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:iconmightydargor:
MightyDargor Featured By Owner Jun 6, 2012  Professional Artist
Thank you! :)
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