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Submitted on
January 21, 2013
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773 KB
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1700×1100
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Lowpoly Bangaa from Final Fantasy by MightyDargor Lowpoly Bangaa from Final Fantasy by MightyDargor
This was an exercise to make a fully game-ready model with normal maps baked from Mudbox, polypaint diffuse and specular. I still have to make the skeleton and the binding. I also used Topogun and UVLayout in the process of making the final model.

If you have a suggestion, or some criticism, please write down here. I'm always happy to hear some feedback. Thank you :)

The original character design belongs to their respective owners. All rights reserved to Square Enix.
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:iconbranzeiradu:
branzeiradu Featured By Owner Nov 14, 2013
Low poly?5093 tri?
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:iconmightydargor:
MightyDargor Featured By Owner Nov 24, 2013  Professional General Artist
It depends, of course. This model was meant to be put on a game of the previous generation (PS3/Xbox360). Comparing to other main characters of that generation that has a third/a quarter of the tris I would say it is lowpoly. :)
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:iconrealtimebrush:
RealTimeBrush Featured By Owner Jan 22, 2013
Excellent work a real piece of AAA quality modelling and texturing going on there.
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:iconmightydargor:
MightyDargor Featured By Owner Jan 23, 2013  Professional General Artist
Thank you so much! :)
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:iconnelyia:
Nelyia Featured By Owner Jan 21, 2013  Student Digital Artist
Nice character ^^ Your textures could need some work though, imo. You could make them more defined and crispier, give them more contrast and sharpness. Right now it lacks a bit of (material) definition and shadows and I'm sure, you can get more out of a 1k map :)
I hope this helps ^__^
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:iconmightydargor:
MightyDargor Featured By Owner Jan 23, 2013  Professional General Artist
I really appreciate your feedback, thank you. :) I'll try to apply your advice for the posing model.
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