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Relinquished WIP by MightyDargor Relinquished WIP by MightyDargor
Relinquished WIP model from Yu-Gi-Oh. Reference images are taken directly from the anime.

3076 tris

If you have a suggestion, or some criticism, please write down here. I'm always happy to hear some feedback. Thank you :)
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:icontim1995:
Tim1995 Featured By Owner Aug 22, 2014  Hobbyist
Looks nice.
Are you still working on this? I'd love to try and make it!
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:iconslythenperior:
Slythenperior Featured By Owner Jul 22, 2015  Student Digital Artist
Are you still looking to make this model. I am currently working on one myself. It is more finished than this one.
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:icontim1995:
Tim1995 Featured By Owner Jul 23, 2015  Hobbyist
I'll probably try it when it's finished, if it isn't too complicated.
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:iconmightydargor:
MightyDargor Featured By Owner Aug 22, 2014  Professional Artist
Wish I have the time :(
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:icondarcrash:
darcrash Featured By Owner Jul 22, 2013
<font><font>esta increible seria ONU Mega papercraft .... </font></font>

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:icontigrex00:
Tigrex00 Featured By Owner Jan 1, 2013  Student Artist
that hard to me
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:iconmightydargor:
MightyDargor Featured By Owner Jan 1, 2013  Professional Artist
What do you mean?
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:icontigrex00:
Tigrex00 Featured By Owner Jan 1, 2013  Student Artist
that yu-gi-oh before i try make it but, i suck XD (i good at SLifer, Ra, and Obehisk)
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:iconrelinquishaman:
Relinquishaman Featured By Owner Sep 29, 2012  Hobbyist General Artist
thatz good
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:iconmightydargor:
MightyDargor Featured By Owner Oct 1, 2012  Professional Artist
Thank you! :)
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:iconslawter666:
slawter666 Featured By Owner Sep 12, 2012
Are you planning to model more Yu-Gi-Oh monsters? I've been importing characters into Mario Kart Wii and there a a number of Yu-Gi-Oh monsters I want to import so if you are planning to model more I would be particulary interested :)
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:iconmightydargor:
MightyDargor Featured By Owner Sep 15, 2012  Professional Artist
Yes, I'm planning to make Jinzo and the three gadget soon, and I would be delighted to see them in a mod of MK Wii! :D

The only thing I need to know is how many triangles I can use for a MK Wii character, so I can make a game-res version of the models :)
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:iconslawter666:
slawter666 Featured By Owner Sep 16, 2012
Fantastic! I can't wait to see them :D

I'm not sure on the triangle limit but the models are limited to around 1000 faces. All the existing MKWii characters are between 600 and 1000 faces.

I can also import them with animated faces/eyes (where necessary) but the eyes/face need to be seperate from the body with a seperate texture.

P.S. I'd love to see Exodia/Magician of Black Chaos at some point :D
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:iconmightydargor:
MightyDargor Featured By Owner Sep 17, 2012  Professional Artist
Is that triangle limit referring to the character with or without the veichle? If it's 2000 triangles (btw, a triangle is half of a face, so 1000 faces is 2000 triangles) making the model will be a challenge only if the kart is included, otherwise it would be pretty easy.

Also, I'm planning to make the Exodia model later this year as a project for my academy, so stay in touch! ;)
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:iconslawter666:
slawter666 Featured By Owner Dec 23, 2012
How goes the progress on any of your other yu-gi-oh model?
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:iconmightydargor:
MightyDargor Featured By Owner Dec 24, 2012  Professional Artist
I finished the Relinquished high poly model and soon I will start the retopology. After that, I think I will make a Black Magician or Exodia Model. Do you have any request? :)
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:iconslawter666:
slawter666 Featured By Owner Dec 24, 2012
Glad to hear you're still carrying on with them :) Exodia or Magician of Black Chaos/Dark Magician would of been my request.

I'm also looking forward to more of your low-poly digimon models :)
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:iconmightydargor:
MightyDargor Featured By Owner Jan 5, 2013  Professional Artist
Digimon models are not in progress right now since I have some deadlines, but I still want to model more of them :)
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:iconslawter666:
slawter666 Featured By Owner Sep 18, 2012
That's without the vehicle. The vehicles themselves are about 1200-1600 faces.

I can't wait to see what you come up with :D
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:iconslawter666:
slawter666 Featured By Owner Sep 5, 2012
That's looking awesome so far, can't wait to see the finished version!
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:iconmightydargor:
MightyDargor Featured By Owner Sep 5, 2012  Professional Artist
Thank you! ;)
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:iconsneep29:
sneep29 Featured By Owner Aug 8, 2012  Hobbyist
Real neat.
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:iconmightydargor:
MightyDargor Featured By Owner Aug 8, 2012  Professional Artist
Thank you! ;)
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:iconrealtimebrush:
RealTimeBrush Featured By Owner Aug 7, 2012
Nice work especially against that reference image, I would agree with the comment about the claws also the forearms are missing that curvature that is in the reference.
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:iconmightydargor:
MightyDargor Featured By Owner Aug 8, 2012  Professional Artist
Thank you for your suggestion, I've made this edit ;)
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:iconemeraldice:
EmeraldIce Featured By Owner Aug 7, 2012  Hobbyist General Artist
:wave:

Hi :aww: Your wonderful work has been featured in my new journal - ..:: !dAs' 12th Birthday Art Featurama! ::..:party:

:iconsmallheartplz: :penguin: :bye:
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:iconmightydargor:
MightyDargor Featured By Owner Aug 7, 2012  Professional Artist
Thank you so much! :D
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:iconemeraldice:
EmeraldIce Featured By Owner Aug 7, 2012  Hobbyist General Artist
:iconlaplayplz: You're very welcome! :iconfeelingfreeplz:
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:iconfarraj:
Farraj Featured By Owner Aug 6, 2012
I always love it when people work with low poly count :) You can tell how good they are :P

Is it one object?
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:iconmightydargor:
MightyDargor Featured By Owner Aug 7, 2012  Professional Artist
Thank you! :) Yes, the body is one mesh. The wings and the arms are separate objects.
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:iconswapnilgawde:
swapnilgawde Featured By Owner Aug 6, 2012
i feel his claws are small compared to reference image... i think so...
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:iconmightydargor:
MightyDargor Featured By Owner Aug 8, 2012  Professional Artist
Thank you for your suggestion, I've made this edit ;)
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:iconswapnilgawde:
swapnilgawde Featured By Owner Aug 8, 2012
eager to see...
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Submitted on
August 6, 2012
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